Source: justpushstart.com
4. Amazing Spider-Man 2: The Gameplay
Oof, what a downgrade from the first.
The alternating trigger swing mechanic is totally gone and the swinging itself is much more weightless than it was before. New to the game though is a “oh s**t let’s bail!†button that just yanks Spider-Man away from the situation at hand and sticks him to a wall out of sight. Which comes in handy with the new stealth sequences. And they’re… fine? Probably a little worse than the Spider-Man Noir sections in Shattered Dimensions.
Another new game feature is the branching dialogue paths which are 1000% pointless. The only thing you can control is the order of the dialogue, which has no impact on the future outcomes in the game. It’s not even a choice, you have to go through all the options anyway!
It’s just pointless, which is a good description of the whole game to be fair.

