Joss Whedon On Conceiving And Directing Age Of Ultron

“Running all of these cameras I’d get what I want and then the ‘strange’ version of it as well. There are certain things I love, and I like to frame things oddly, but the hardest thing about this film was, because some of the characters were CG, there wasn’t a chance to say “Let’s take the framing vernacular we actually used on the people who were there on the day and apply that to these CG characters.” It gets a little staid sometimes when you’re on them”.

And there’s more:

“I worked with the visual development guys, who are brilliant, on everything. Marvel likes to change things up even more than I do”.

Plus: “I could say “That works” and they’ll say “No! It has to be different, it’s a new movie!” so we’re always adding an element to the designs, reaching into every department. At the same time, it’s nice to have a lot of decisions already made so you can work on things like, you know, the story”.

So, what do you think guys? Was this helpful to you? Is Joss Whedon’s statement clarifying enough? Have your say below! And stay tuned, we’ll keep you posted on all things Marvel!

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